How can someone with zero skills create a money-making mobile application?

0 votes
by (120 points)
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Has anyone ever tried creating a monetized mobile application without any coding experience? Can you provide tips or help you out as far as your personal mobile application creation experience goes?

56 Answers

0 votes
by (2.3k points)
This format is so much better than before man, it was too bombastic and annoying.. this is really nice and calm, im very happy with this and hope you continue like this!
by (2.3k points)
Thanks for the feedback  Always listening :)
by (100 points)
No siempre, no respondes los emails de tus seguidores (newsletter)
0 votes
by (2.3k points)
The most important question the host never asked. Whats the net profit ? 40k ARR means nothing if he is spending 35k in ads and developer salaries.
by (100 points)
The developer is only making 3k or less
by (100 points)
he doesnt spend much on  ads he use organic tiktok , have more than 120 k
by (100 points)
40k MRR, not annual revenue
0 votes
by (2.3k points)
Apps that appear free then hit you with a hard paywall, especially after wasting your time with a long “onboarding process” is such cancer. I can’t believe Apple allows it tbh
0 votes
by (2.3k points)
Mobile apps are untapped?!  If blue ocean means untapped, mobile is the boiling Red Sea
by (100 points)
i know right?... currently myself i have to be intentional about the mobile apps that am installing due to phone's memory constraint
by (100 points)
they are trying to make us fomo for nothing lol.... unless your app is heavily funded super-app dont even think making mobile apps unless its for fun or charity
by (100 points)
I think his point was apps are underrated for making money with lots of opportunities still if you do it right, regardless of how saturated the market may seem.
by (100 points)
Especially how much apple cuts your revenue
by (100 points)
like you have a wallet constraint
by (100 points)
lol not really, we both know there are as many apps you can install regardless of the phone model
by (100 points)
Yes this statement this video loses all credibility
by (100 points)
lol  you might think your phone has a terabyte of ram regardless of the brand... I know what am saying. Go touch the grass bro, you really need to
by (100 points)
Comments like yours is why it is untapped
by (100 points)
I had to replay it a couple of times. I thought I hadn't heard what he said. Wow. Untapped.
by (100 points)
The moment he said this I was like…huh?
by (100 points)
As an app developer I'm offended lol
by (100 points)
yeah guys not a lot of people are making apps it's completely untapped. just make a small piece of crap app and baahm you 're millionare by tomorrow. didn't everyone know this? wow
by (100 points)
Mobile apps can't be saturated.

You all are thinking of it wrongly, it's not about the app, it's about the problem you choose to solve.

Maybe his wording wasn't totally right. But if you find an untapped problem and create a good app as a solution, you'll definitely succeed.
by (100 points)
lol
by (100 points)
"regardless of how saturated the market may seem" -  Thats every single platform, not just mobile
by (100 points)
Thought I was in a time machine back to 2010. Has this guy been in a coma the last 14 years? Mobile apps are tapped out. Everyone and their grandma has tried making one.
by (100 points)
I don't think this is it either. Mobile apps are not untapped as a solution. The problem he is solving is probably even less untapped (quitting smoking). So basically what we're left with is marketing. The guy is a good marketer. If he just outright said "I'm good at marketing" then he wouldn't be a good marketer, which is what this video is - more marketing.
by (100 points)
right here was a goated response… thank you
by (100 points)
yh I guess I did leave out the marketing side of things. In all I think it's both.

An untapped problem + great marketing = success in the mobile application industry.

Then comes the hard work.
0 votes
by (2.3k points)
Mobile apps are… *checks notes* untapped??!?
0 votes
by (2.3k points)
As a software engineer who’s been building iOS apps since 2009, I can share the recipe for $45k/month in sales in the “untapped” mobile app market. Ready?

Drumroll…

Just spend $50k on ads!
by (100 points)
In the last 90 days he said he generated $112k in revenue. Do you really think he would spend $100k+ in ads just to lose money? Why would he want to do that?
by (100 points)
​@@jonjones8827 this is a popular business model in the IT space. Yes very possible. Hence why he is only speaking on revenue.
by (100 points)
It’s untapped that’s why
by (100 points)
​@@jonjones8827 This might surprise you, but sometimes people just say shit that isn't true
0 votes
by (2.3k points)
"What's your tech stack?"
"Upwork and 99projects"
- Steve 2024
by (100 points)
fr I just wanted to know if he´s using native languages or cross platform. But I think he´s only building them in iOS, so he´s going with swift
by (100 points)
mean the building done by his team, so he really don’t know
0 votes
by (2.3k points)
Top 2, maybe number 1 vid on this channel, very quick and to the point advice that anyone can follow to build a successful business/app
0 votes
by (2.3k points)
Homeboy got lucky. Doesn't know the industry at all. 55,000 apps were released in February 2024 alone. Untapped my ass. Sincerely a solopreneur who's been working in tech my entire career and have yet to have any of the hundreds of apps I have built be bought.
by (100 points)
Okay bro whatever you say.
by (100 points)
He said the app(puffcount) has been live for 4 years before blowing it up with marketing
by (100 points)
When you consider most of those apps are garbage template apps that you see all those terrible ads for. Instead of complaining massive realize that you’re the problem and go do something about it
by (100 points)
​@D4G_  Like on television, most people on YouTube are actors.
by (100 points)
It’s not about market saturation. It’s about effectively marketing the value you’re offering to the correct target audience.
0 votes
by (2.3k points)
So if you outsource development, how do you maintain your app and implement new features? Freelancers can go dark, or have plenty of other gigs going on. These platforms are ok for small, one time gigs but as a supply chain it's totally unpredictable and unreliable. I believe if app development is your thing you are better off being a developer yourself.
by (100 points)
Ask them For the original code brother.
by (100 points)
Treat your developers well, build a strong relationship with them, and start to build out your team. I am a big fan of outsourcing my weaknesses. Great businesses are built by great teams
by (100 points)
He spent a lot of time talking about starting off as well. I'm sure once the initial customers started coming in he was able to develop a relationship with some of the developers and hire them properly.
by (100 points)
True enough. It's very inspirational to see young entrepreneurs build an empire out of thin air. I've been struggling 5 years to roll out our first app, tho we are just a team of two, myself the UI/UX/marketing guy and my mate, former co-worker the developer. He's a good engineer but lazy AF and we ain't going anywhere :) Albeit it's just a pet project for both of us. Seeing this video it's clear I need to make some adjustments to the business plan.
0 votes
by (2.3k points)
i like how he says apps are untapped but all his ideas come from apps that already exist
by (100 points)
And app templates already made…
And app developers already developing apps..
and apps used to hire, design, manage and market other apps lmao
0 votes
by (2.3k points)
heavy like to Steven for pronouncing "niche" correctly
0 votes
by (2.3k points)
Mobile apps are untapped? What decade is this guy living in?
by (100 points)
says the scammer
by (100 points)
Lost credibility when he said that alright
by (100 points)
It's not hating, he's just stating facts. Why don't you check the market and validate for yourself instead of taking what every one says to heart.
by (100 points)
you thought you did something
by (100 points)
is the best take here
0 votes
by (2.3k points)
Not sure why this video didn't quite hit for me.. possibly the "scripted video chat interview" setup.. just seemed a bit uninspiring/soulless
by (100 points)
agreed
by (100 points)
I agree with the more scripted interview - there was no emotion, or humor and seemed impersonal. I also lost it at the hard paywall...
by (100 points)
I actually like it.  I prefer these condensed scripted interviews over those one hour ceo interviews.  Also, hard paywalls work the best in regards to revenue.  I’m just not willing to that in my apps because I like having a large free user base.
by (100 points)
Cause them both are pretending to have skin in the business
Obvious fakers
by (100 points)
Maybe but it was packed with useful information so it took preparation.  It respected my time as a viewer more because there was no time wasted
by (100 points)
Most Youtubers are actors.
0 votes
by (2.3k points)
I really enjoyed this! Your explanations were clear and engaging, and I appreciate how you explain it.
0 votes
by (2.3k points)
So tired of these videos. Stop suggesting that this stuff is easy or that you’ll find success starting from a small amount of capital.
I’m a pro full-stack developer and I will tell you that nothing is as easy at it seems, and marketing will take months to years to get a strong user base.
by (100 points)
Yeah, the costs are not fully detailed, it's more of a superficial thing... you said you're a developer, so I have a question for you: how much would cost  me to build a more complex app/platform? Something similar to etoro or trading 212?
by (100 points)
​@@GeorgeMunte How long is a piece of string? There is a reason 95% of dev projects go over-time and over-budget. At the first stage you have to perfectly outline exactly which features, systems, architecture, manpower (1 full stack dev? 1 frontend one backend dev? 1 designer, 1 dev.... etc, etc.).
Are you expecting the devs to do all the design? Do you also have a product manager?

The list goes on and on, and without extremely precise details upfront, I could give you a random number but it wouldn't be meaningful, or accurate.

Also, when it comes to financial products (like eToro) You're talking a completely other game. Not only are there SERIOUS security implications that need to be covered, but you can't just launch a trading app without implicit approval from the relevant agencies (depending on which country you live).
by (100 points)
i think he said the app has been 4 years in age and he hit that profitable revenue level the last 6 months
by (100 points)
the thing is that you need a lot of money to go through some fails. i mean if you try a lot, something will eventually work, but it will also waste a lot of resources not everyone has. if you don't have at least $100.000 in the back, doing random apps might not be a good idea.
0 votes
by (2.3k points)
Reading the comments and digesting the content.  This guy made it from 1 in a millions apps out there and able to make some revenue.  Good for him. He is fortunate and has grit to stick around for 4 years of tweaking at it.
0 votes
by (2.3k points)
"Not a lot of people are doing mobile apps" there about 20 million mobile apps.
0 votes
by (2.3k points)
Very helpful video, thanks. Also love the updated format
0 votes
by (2.3k points)
how do you maintain code and fix bugs? how often do you update your apps? do you use the same developers to do that?
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